Thought on the game
Looking back, I like what I did for this jam.
The game design works as well as I was expecting it to. it is far from perfect, of course, but it does challenge players with interesting decision on average. It is a Solitaire Game that would be unpractical in physical form but that function in video game form.
I've not added all the rules I wanted, but that is what I liked about this game idea, it is extensible. I could later add more rules for more variety. for instance, I've not used the sigiles or the number enough. I was thinking about rules in the style of "same signes should be stacked" or "Cards above 5 must be covered".
But time in a jam is precious and the last hours was spent on making the animations and integrating the cool visuals made by Camille.
I could not add everything though. The game could have been prettier and more understandable. for one, I'de like to rewrite all the rules so the injunctions are consistants.
On a technical side, I'm so glad I've looked at butler for uploading the game to itch... it made the thing so easy! just a two line .bat and I could upload build on a steady rate. This helped me a lot to give testable version early. I think in preparation for the next jam, I might integrate it in unity.
Also, shape by Freya Holmer is really good.
Files
Get Chaos Solitaire
Chaos Solitaire
A solitaire game where half of the decision are made for you.
Status | Released |
Author | Anton |
Genre | Puzzle, Card Game |
Tags | 2D, chill, Minimalist, Relaxing, Score Attack, Singleplayer, slow-paced, solitaire, zen |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Balancing bugAug 22, 2020
- TooltipsAug 02, 2020
- First post jam updateAug 01, 2020
- This is my jamJul 12, 2020
Comments
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Wait, were you able to get Shapes to actually work in browser? If you could, contact me on Twitter @Qazik11. Thanks. I've been struggling with that for like a week!
I don't have access to my computer right now but yes, it worked pretty much out of the box I think.