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Devlog
Generous update & a new look
November 18, 2024
by
Anton
1
#bugfix, #trailer, #devlog
What’s new ? The time bonus are more generous now There’s now a trailer video with awesome procedural music from @nifflas New logo and dressing of the game page (by Audrey Ferrandez ) Fixed an iss...
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40 days later ✨
November 01, 2024
by
Anton
#update, #analytics, #marketing
Like/Dislike the game? Tell me! What’s new ? Hovering or touching the grid on the end screen now reveal the numbers, for those who want to search that last match The end game animation is slightly d...
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Better Daily Challenge & New presentation
October 19, 2024
by
Anton
1
What’s new ? The daily challenge is now a separate play mode with custom settings. The hope is to make it more memorable and interesting A huge part of this weeks work has been a new design for the...
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1.10 - High score & Cheat Sheet
October 10, 2024
by
Anton
#minor update, #ux
What’s new ? High scores for all combination of settings A new cheat sheet button on the title screen to see all the combination to 72 Cleaner end game screen (a little more compact) The tutorial is...
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Daily mode, Android & dreams
October 05, 2024
by
Anton
#Postmortem, #statistics, #mobile
What’s new ? The daily mode is now displayed more prominently if you’ve played before The layout should be a bit better on mobiles An android application version is now available (this one was a l...
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⭐Better gameover & quality of life
September 26, 2024
by
Anton
1
In this first update, I address a few issues that have been raised by players : - Added an early game end with bonus points based on remaining time if you reach it. The very best players are too fast,...
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Factor72 1.0!
September 23, 2024
by
Anton
#post mortem, #release
It is done! I've decided that the game is now ready for release. I've started working on it on the 23 of august, exactly one month ago. It started as a personal version of MakeTen by Pancelor, but it...
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